tools/grid.js
function gridTool(editor) {
"use strict";
var gridLight, gridDark, gridMode;
function createGrid(rgba, highlightedRGBA, midToneRGBA) {
var canvas, ctx, imageData, byteWidth, y, x, i;
canvas = ElementHelper.create("canvas", {"width": 80 * editor.codepage.fontWidth, "height": editor.height * editor.codepage.fontHeight});
ctx = canvas.getContext("2d");
imageData = ctx.createImageData(canvas.width, canvas.height);
byteWidth = canvas.width * 4;
for (y = 1; y < editor.height; ++y) {
for (x = 0, i = y * editor.codepage.fontHeight * byteWidth; x < canvas.width; ++x, i += 4) {
imageData.data.set(rgba, i);
}
}
for (x = 1; x < 80; ++x) {
for (y = 0, i = x * editor.codepage.fontWidth * 4; y < canvas.height; ++y, i += byteWidth) {
switch (x) {
case 40:
imageData.data.set(highlightedRGBA, i);
break;
case 20:
imageData.data.set(midToneRGBA, i);
break;
case 60:
imageData.data.set(midToneRGBA, i);
break;
default:
imageData.data.set(rgba, i);
}
}
}
ctx.putImageData(imageData, 0, 0);
return canvas;
}
gridMode = 0;
gridLight = createGrid(new Uint8Array([255, 255, 255, 64]), new Uint8Array([255, 255, 255, 200]), new Uint8Array([255, 255, 255, 100]));
gridDark = createGrid(new Uint8Array([0, 0, 0, 64]), new Uint8Array([0, 0, 0, 255]), new Uint8Array([0, 0, 0, 180]));
function init() {
switch (++gridMode) {
case 1:
editor.addOverlay(gridLight, "grid");
break;
case 2:
editor.addOverlay(gridDark, "grid");
break;
default:
editor.removeOverlay("grid");
gridMode = 0;
}
return false;
}
function toString() {
switch (gridMode) {
case 1:
return "Grid: Light";
case 2:
return "Grid: Dark";
default:
return "Grid: Off";
}
}
function isEnabled() {
return gridMode > 0;
}
return {
"init": init,
"toString": toString,
"isEnabled": isEnabled,
"uid": "grid"
};
}
AnsiEditController.addTool(gridTool, "tools-right", 103);